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Taming the Ether

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Requirements:Wilderness Lore/Survival3.5 7 ranks, must have stayed on theethereal for a period of one month, and received tutoring from the EtherfarerSociety.

Benefits: 

  • With a successful Wilderness Lore/Survival3.5 skill roll (DC 15), you can see clearly through the ethereal mist, attuning your eyes to the wavering condition in both the Deep, and the Border Ethereal. You can see as far as you normally can do on a cloudy day for a period of one round/point you roll above the DC. After using this ability you are unable to use it again for one turn, while your eyes recover from the visual strain.
  • If you have the Track feat from the Player Handbook, you can follow a trail of ephemeral ether produced by a body in motion on the Ethereal. The track dissipates into the rolling mists at a rapid pace (+2 to DC for every ten minutes passes) and it counts as firm surface for determining difficulty.
  • You can draw sustenance and nourishment from the Ethereal mists with a Wilderness Lore/Survival3.5 skill roll, as per the normal rules in the Player Handbook. The nutrition is far from a gourmet meal, and for every successive use of this skill adds a +2 to the skill’s DC, for determining success. If you fail this skill roll, you have to eat a real meal before you can try again.
 
  • In addition you can simulate the effects of the Dancing Lights, Ghost Sound and Prestidigitation 0-level spells for as long as you maintain concentration, using your Wilderness Lore/Survival3.5 ranks to determine caster level.

Normal: The Wilderness Lore/Survival3.5skill only works as described in the Player’sHandbook.

Special: Natives of the Ethereal replace thedescription of the Wilderness Lore skill with the Taming the Ether benefits. Togain the normal benefits of the skill, they have to use a feat.

Upon taking thisfeat you receive a penalty to your Wilderness Lore/Survival3.5 skill equal toyour current ranks in Wilderness Lore/Survival3.5 when making skill checksrelated to this feat. For every time you add a new rank in WildernessLore/Survival3.5, you can also take away one penalty point.

 

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