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Monster

Announcement!

We have moved to new, and hopefully better hardware! Along with this move came a bunch of updates to our code base. Please let me know if you spot something wonky.

Kocrachon

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Medium-size Outsider (Evil, Lawful) Hit Dice: 6d8+6 (33 hp) Initiative: +2 (Dex) Speed: 30 ft., fly 30 ft.

Per

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Medium-Size Outsider (Lawful) Hit Dice: 10d8+20 (65 hp) Initiative: +2 (Dex) Speed: 30ft. Armor Class: 21 (+2 Dex, + 9 natural armor) Base Attack/Grapple: 0 Attack: 0 Full Attack: +3 frost brand greatsword

Mezzoloth

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Medium-Size Outsider (Evil) Hit Dice: 10d8+20 (72 hp) Initiative: +7 (+3 Dex, +4 Improved Initiative) Speed: 40 ft. Armor Class: 21 (+3 Dex, +8 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 claws +1

Adamantine Golem

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Large Construct Hit Dice: 24d10 (132 hp) Initiative: -1 (Dex) Speed: 20 ft.

Dao

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Large fey (earth, evil) Hit Dice: 8d6+40 (64 hp) Initiative: - Speed: 20 Armor Class: 17 (-1 size, +8 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: Slam +14/+9 melee

Demon, Bar-lgura (Tanar'ri) - (LW)

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Medium-Size Outsider (Chaotic, Evil) Hit Dice: 6d8+6 (33 hp) Initiative: +1 (Dex) Speed: 20 ft., climb 30 ft. Armor Class: 20 (+1 Dex, +9 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 claws +8 melee

Diakk, Varath (JN)

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Large Outsider (evil) Hit Dice: 6d8+12 Initiative: +1 (Dex) Speed: 50 ft. Armor Class: 20 (-1 size, +1 Dex, +10 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: Beak +5 melee

Incarnate, Major

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Tiny Outsider (Evil or Good) Hit Dice: 10d8 (45 hp) Initiative: +4 (Dex) Speed: Fly 40ft.

Moon Dog

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Small Outsider (Good) Hit Dice: 9d8+12 (52 hp) Initiative: +7 (+3 Dex, +4 Improved Initiative) Speed: 75 ft. Armor Class: 21 (+3 Dex, +7 natural, +1 size) Base Attack/Grapple: 0 Attack: 0 Full Attack: Bite +12

Celestial, Bralani (Eladrin)

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Medium-Size Outsider (Chaotic, Good) Hit Dice: 6d8+12 (41 hp) Initiative: +4 (+4 Dex) Speed: 35 ft., fly 60 ft.

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