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Fiendish names

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Pale Night's picture
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Fiendish names

I'm wondering if there's some sort of deeper meaning behind the names of the various fiends?

My main thought is for Yugoloths as all the Yugoloth caste names end in "loth". It is kind of fitting given the Loth hierarchy, and I'm thinking along the lines of the Scottich "Mc" or "Mac" and the prevalent "son" suffix for many western surnames, it would be interesting to see if the same thing could apply to the Yugoloths in particular. Perhaps the word "loth" has a deeper meaning in the language of the Baern?

I mean not even the Gehreleths have this naming standard (of sorts) and they all owe their existence to Apomps.

It doesn't really seem to apply as much to Baatezu and Tanar-ri. There is the fairly common "zu" suffix but it is not exclusive to either race.
However it is still an interesting exercise to see if the naming schemes for the fiends follow any sort of pattern or whether they have any deeper meaning. If there isn't any canon reasoning behind these names perhaps it would be fun to have a play around with them?

Squaff's picture
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Fiendish names

Actualy naming conventions for Yugoloths and Baatezu (at least for first ones) is preety simple: it is just broken Latin, Greek and English with warious sufixes.

For example: Baatezu= Battor + zu, vould probbably mean "Battorian devils"
Here is some more examples for Baatezu names:
Cornugons= Cornu (that means Horn) so name is Horned Devil
Osiluth= Is probably comming from word Osteo (as in osteoporosis), so we get bone devils.
Barbazu= came from word Barb, wich sugests their barberd beards.
Erinyes= that is easy one, Erinyes or furies are lesser godesses of vengance.

Yugoloths names are even easier: just latin words + loth suffix.
Example: Hydroloth= Hydro (water) + loth= water yugoloth. Duh.

As of Geherleths I think that word comes from corpted names for Gehena and Yugoloths. So I thing that name Gehre (Gehena) is suggesting the plane on wich race is first created and -Leth is probbably comes from -loth but I gusee that it also signals superiority (as you know Apomps is still convinced that his creations are superior). So I guess that Gereheths origianted on Gehena but when they were exiled on Carcery, I guess they picked plane's chaotic trait.
But this is purely my speculation.

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Pale Night's picture
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Fiendish names

good one mate! Mythology is not really my forte - I used to have a reasonable knowledge of Greek myth but I've forgotten most of it. With the Baatezu names, that's interesting, it's really just pinched the old 1Ed names and latinised them a bit? Is there any reasoning behind the "gon" of cornugon or the "zu" of barbazu? Just a cool sounding syllable to wack at the end of a name?

With the loth names I'm thinking something like the Scottish "Mc" or "Mac", like McDonald is "Son of Donald". So maybe loth has some sort of equal meaning? For example, Hydroloth could "Child of the Water" (yes not very imaginative Eye-wink), Arcanaloth - Child of the Arcane/Knowledge. In this for instance I'm making loth mean child, if the Baern think of the Yugoloths as their children it makes some sense, but falls down on some of the more esoteric names like Yagnoloth or Mezzoloth (or maybe it doesn't and I just don't know enough to work it out).

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Fiendish names

Interesting idea. Smiling
Then, name Yugoloth would probably mean Children of Yugol - prehaps true name of first Ultroloth that set foot on Gray Waste (aka General of Gehena).

What actualy more puzzling me is Tanar'ri naming conventions. Shure some of them are taken straight from mythology like Sucubuss, Incubus and Nalfashe (Sumeran and Babylonian boar demons who judge motal souls).
Also some tanar'ri have similar naming conventions like loths and Baatezu: Alkilith for example have root from word Alcalic (that is from chemisty, but my chemistry is rusty), also Wastrilith (water Tanar'ri) probably came from corrupting word "water".
So I guess that Tanar'ri naming conventions are bit more chaotic.

Also I found interesting fact: word Mezzo is italian word that means half, middle or medium, so I guess that Mezzoloth would probably mean "half-yugoloth". Wich is another hint of crature adopted origin.
Also: Piscaloth came from word Pisces (fish), Canoloth from Canis (dog, hound), and Nycaloth well, umm... from Nycal (meta)l prehaps. Puzzled

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Zimrazim's picture
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Fiendish names

'Squaff' wrote:
and Nycaloth well, umm... from Nycal (meta)l prehaps. Puzzled

Or Nyx (night).

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Pale Night's picture
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Fiendish names

Interesting on Mezzo there. I'd guess in the context it could make the Mezzoloth like a bastard child. Since they are spawned directly from the Wastes perhaps they can be viewed as the bastard children of the Wastes?

Now that you pointed them out to me, Pisco- and Cano- make perfect sense - and I'd reckon considering how long the loths have been around they might even be able to claim credit for the creation of those word roots Laughing out loud

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Fiendish names

Pale NIght wrote:

Quote:
I'd guess in the context it could make the Mezzoloth like a bastard child.

Not far from truth, Mezzoloths are lowest rank of Yugoloth evolution(Canoloth is form reserved for punisment), they are on the wery start of path of "True evil", so it is logical that their superiors are regarding them as half-beings.

Zimzarim wrote:

Quote:
Or Nyx (night).

Good point. Thanks Zim. Smiling

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astralsahu's picture
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Fiendish names

For barbazu, the root is in direct reference to the beard. In Romance languages, beard is barba or barbe, or something like that.

Gelugon comes from gelu-, cold.

Hamatula means hooked.

Spinagon comes from spina, spike.

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Fiendish names

'Squaff' wrote:
Pale NIght wrote:
Quote:
I'd guess in the context it could make the Mezzoloth like a bastard child.

Not far from truth, Mezzoloths are lowest rank of Yugoloth evolution(Canoloth is form reserved for punisment), they are on the wery start of path of "True evil", so it is logical that their superiors are regarding them as half-beings.


This also fits with the Yugoloth promotion method which strips Mezzoloths of a great deal of power but makes them more 'pure' and thus a 'full' child.

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Fiendish names

We know "oloth" means shadow in the language of the fiend-worshiping drow. Yugoloth could mean a yoked shadow of their creators or it could refer to the Glooms of the Gray Waste in some way. Looks to me like "aloth" just means OF shadow or of the shadows. Arcanaloth is clear enough, while nycaloth suggests victory and night/poison of the loths. ("Bel Aloth" would mean 'not that other Bel.')

Baernaloth, now, could mean child of the Glooms or it could mean someone who plays the role of "Baern" to the yugoloths (whoever that was).

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Fiendish names

'Moral-Decay' wrote:
night/poison of the loths. ("Bel Aloth" would mean 'not that other Bel.')

Hehe. The name just 'sounded right,' but I should have named 'her' something else, if only because of that fellow in Baator. Unique fiends with one-syllable names are annoying that way.

(I would probably take suggestions for appropriately evil-sounding names, in fact.)

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Pale Night's picture
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Fiendish names

This is all very nice folks! I'll be working these ideas into my loth filled campaign for sure Laughing out loud

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Fiendish names

"The glabrezu, you ask? It's true, they've got the -zu name that you'd think comes from Baator. Amnizu, barbazu, baatezu. It's the word from Infernal that most accurately names a proper baatezu devil. That's why they apply it to their own ranks. Clever lad, you. Glabrezu ain't devils at all. They're demons. So you're perfectly right to ask why in the Lady's bladed undergarments they've got a baatezu name. Those dog-headed tanar'ri aren't to be trusted. They can give you almost anything you like, to be sure, but it will always cost you tenfold what you think you can give back. That's what Asmodeus learned the hard way. Oh, you haven't heard this one? Grab another round and listen up, because I don't like to tell this story that someone might hear.

The glabrezu, y'see used to call kip in Baator. Back then, they were called lashtizu, which means "servitor devil," and they were the fiends that the Lords of the Nine would send out to the Material Plane, to be the servants of foolhardy leatherheads who thought they looked a blood's blood leading a big nasty fiend around on a leash. Lashtizu were forced to bow and scrape to mortals, and fulfill their wishes, hoping to drag their souls to the Nine Hells when they went into that good night. But I guess the Lord of the Ninth made 'em too evil and not lawful enough, because it grated on those bastards. No lashtizu wanted to play familiar to some mortal berk, some spellslinging dirtling, not when there were perfectly good mephits and imps to do that sort of thing. So they hatched a scheme.

Maybe it was the mortal archmages who helped them, who saw it as a way of striking back at the fiends that had damned their souls. Maybe it was the lashtizus' own ever-increasing power to grant wishes that they eventually learned to turn on their own. It's probably best not knowing exactly how they did it, but they did it. They turned stag on their own kind and swapped sides. Their former devilish brethren cursed them as deeply as they could, and named them glabrezu, a hateful epithet which marks them as the treasonous and odious little pikers that they are. As tanar'ri, they revel in knowing that every hapless mortal they spin into their webs is another soul that Asmodeus and his ilk won't get their finely-manicured hands on, and it makes his goatee smolder to know that they lure the most ambitious and powerful mortals to the Abyss. But the glabrezu also now savor freedom. They seethe with emotion, and gleefully watch mortals damn themselves with their foolish and base cravings, or tear them in half when the mortal sods can't hold up their end of the bargain. But no matter what they offer you, never believe that a glabrezu is your servant. That's not their job anymore.

"What does this have to do with my missing right arm? Easy. That damn sword the glabrezu gave me was a backbiter."

Squaff's picture
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Fiendish names

Nice tale, ya ol' blood. Ya learn new chant every day.
Here is coin for ya.
SFX: *ka-chink* :mrgreen: (battorian greenstell money)

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One-eyed, one-horned, flying, purple people eater says: "Monsters are nature's way for keeping XPs fresh."

Zimrazim's picture
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Fiendish names

Agreed. I like!

__________________

BoGr Guide to Missile Combat:
1) Equip a bow or crossbow.
2) Roll a natural 1 on d20.
3) ?????
4) Profit!

Pale Night's picture
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Fiendish names

oh my yes!

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