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Rogue Modron (MF)

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Personality: A rogue modron is one that has somehow gained free will and broken away from the modron hierarchy on Mechanus.Rogue modrons are very orderly and methodical with everything thing they do and often have difficulty comprehending such illogical things as humor and sarcasm. They are also very curious and seek to learn as much as possible.By: Michael Franz

Tanar\'ri-spawn Tiefling

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Personality: Tanar'ri blooded Tieflings are quite common, usually due to the nature of the Tanar'ri. Compared to other tieflings, these ones usually have the least in common to the natures of their fiendish ancestors. And much like many other Tieflings they are usually despised by both their mortal and fiendish relatives.Like many other tieflings, the ones of Tanar'ri descent are survivors who try to make what they can of their difficult lives. They are unwanted and mistrusted, which does make them bitter of the outside world.

Planetouched, Genasi (Ice)

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Personality: Rumored that Cryonax created Ice Genasi to be his new soldiers. Created from twisting water Genasi to his liking. Most of them turned out to be traders to his cause making his evil attempts at creation fail or backfire. The ones that have succeeded are intensely loyal to him, however and are the latest in his twistings.Ice genasi are tight lipped and paranoid around most strangers fearing capture and return for execution or worse. Trust is hard earned but they are one of the most devoted of peoples a friend will ever find.

Demon, Bar-lgura (Tanar'ri) - (LW)

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Medium-Size Outsider (Chaotic, Evil) Hit Dice: 6d8+6 (33 hp) Initiative: +1 (Dex) Speed: 20 ft., climb 30 ft. Armor Class: 20 (+1 Dex, +9 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 claws +8 melee

Diakk, Varath (JN)

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Large Outsider (evil) Hit Dice: 6d8+12 Initiative: +1 (Dex) Speed: 50 ft. Armor Class: 20 (-1 size, +1 Dex, +10 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: Beak +5 melee

Incarnate, Major

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Tiny Outsider (Evil or Good) Hit Dice: 10d8 (45 hp) Initiative: +4 (Dex) Speed: Fly 40ft.

Moon Dog

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Small Outsider (Good) Hit Dice: 9d8+12 (52 hp) Initiative: +7 (+3 Dex, +4 Improved Initiative) Speed: 75 ft. Armor Class: 21 (+3 Dex, +7 natural, +1 size) Base Attack/Grapple: 0 Attack: 0 Full Attack: Bite +12

Celestial, Bralani (Eladrin)

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Medium-Size Outsider (Chaotic, Good) Hit Dice: 6d8+12 (41 hp) Initiative: +4 (+4 Dex) Speed: 35 ft., fly 60 ft.

Throne Archon

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Large Outsider (Good, Lawful) Hit Dice: 14d8+56 (119 hp) Initiative: +8 (+4 Dex, +4 Improved Initiative) Speed: 40ft., fly 100ft.


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Medium-Sized Outsider (Chaotic, Good) Hit Dice: 3d8+6 (19 hp) Initiative: +2 (Dex) Speed: 30 ft. Armor Class: 14 (+2 Dex, +2 natural) Base Attack/Grapple: 0 Attack: 0 Full Attack: 2 fists +4 melee

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